lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/vKDiR0Fr"] [Date "2021.06.27"] [White "sugainpyjamas"] [Black "Kriler"] [Result "0-1"] [UTCDate "2021.06.27"] [UTCTime "07:31:42"] [WhiteElo "800"] [BlackElo "1169"] [WhiteRatingDiff "-75"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3?? { (0.15 → Mate in 26) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... b5?? { (Mate in 26 → 0.00) Lost forced checkmate sequence. d5 was best. } (1... d5 2. Nxd5 Qxd5 3. g4 Qxa2 4. Rxa2 Bxg4 5. Rxa7 Rxa7 6. Bh3) 2. Nxb5 e5?? { (-0.39 → Mate in 16) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Nxa7 Rxa7 4. b4 Rxa2 5. Rxa2 Bxb4 6. Nh3 Bxd2 7. Bxd2) 3. Nxc7 Qxc7 4. d4?? { (Mate in 17 → -0.98) Lost forced checkmate sequence. b4 was best. } (4. b4 Bxb4 5. Rb1 Bxd2 6. Kxd2 Qxc2 7. Qxc2 Bb7 8. Qxh7 Rxh7 9. Rxb7 Rxh2 10. Rxh2 a6) 4... Qxc2?? { (-0.98 → Mate in 14) Checkmate is now unavoidable. exd4 was best. } (4... exd4 5. Qxd4 Qxc2 6. Qxa7 Rxa7 7. Bh6 Qxb2 8. Bxg7 Qxa2 9. Bxf8 Qxe2 10. Nxe2 Kxf8 11. Rxa7) 5. dxe5?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Qxc2 was best. } (5. Qxc2 exd4 6. Qxh7 Rxh7 7. b4 Bxb4 8. h3 Bxe1 9. g4 Bxf2 10. Nf3 Rxh3 11. Nxd4 Rxh1) 5... Qxb2 6. Qxd7 Qxc1?? { (Mate in 10 → -1.75) Lost forced checkmate sequence. Bxd7 was best. } (6... Bxd7 7. Bxb2 Ba3 8. Bxa3 Kf8 9. Bxf8 Nh6 10. Bxg7 Rg8 11. Bxh6 Rxg2 12. Bxg2 Ba4 13. Bxa8) 7. Qxe8?? { (-1.75 → -5.49) Blunder. Rxc1 was best. } (7. Rxc1 Kxd7) 7... Qxe1?? { (-5.49 → 4.25) Blunder. Qxa1 was best. } (7... Qxa1 8. Qxc8) 8. Qxf7?? { (4.25 → -2.36) Blunder. Rxe1 was best. } (8. Rxe1) 8... Qxe2?? { (-2.36 → Mate in 11) Checkmate is now unavoidable. Qxf2 was best. } (8... Qxf2) 9. Qxg7?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Nxe2 was best. } (9. Nxe2 Bd6 10. Qxg7 Bxe5 11. Qxh7 Bxh2 12. Qxa7 Rxa7 13. Rxh2 Rxa2 14. Rxa2 Rxh2 15. g3 Rxf2) 9... Qxf1?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Qxe5 was best. } (9... Qxe5 10. Qxf8 Qxa1 11. Qxc8 Qxf1 12. Qxb8 Qxg2 13. Qxa8 Qxh2 14. Qxa7 Qxf2 15. Qxh7 Qxg1 16. Qxg8) 10. Qxg8?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rxf1 was best. } (10. Rxf1 Bxg7 11. e6 Bxe6 12. Rd1 Bxa2 13. Rd4 Bxd4 14. Ne2 Bxf2 15. Re1 Bxe1 16. h4 Bxh4) 10... Rxg8 11. Rxf1 Rxg2 12. e6 Rxf2?? { (Mate in 8 → 0.04) Lost forced checkmate sequence. Bxe6 was best. } (12... Bxe6 13. Rd1 Rxh2 14. Rxh2 Bxa2 15. Rxh7 Nd7 16. Rdxd7 Rc8 17. Rxa7 Rb8 18. Rxa2 Ba3 19. Rxa3) 13. Rxf2 Bxe6 14. Rxf8 Bxa2 15. Rxb8 Rxb8 16. h4?? { (0.01 → Mate in 5) Checkmate is now unavoidable. Nf3 was best. } (16. Nf3 Rb5 17. Rg1 Rb7 18. Rf1 Rb5 19. Ne5 Rxe5 20. Rf7 Bxf7 21. h4 Rg5 22. hxg5 h5) 16... Rb1?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Rd8 was best. } (16... Rd8 17. h5 h6 18. Rh4 Rd4 19. Rxd4 Bd5 20. Rxd5 a5 21. Rxa5#) 17. h5 Rxg1 18. Rxg1 Bg8 19. Rxg8 h6 20. Re8 a5 21. Re3 a4 22. Ra3# { Game ends by variant rule. } 0-1