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How to deal with the imminent solution to antichess

Well, first, thanks AM for specifying my endeavor :)

My challenge is completed here :) Now in top 10 with this id with an "allegedly" lost opening. I've been playing only f4 as white, and f5 or c5 as black. Almost beaten everybody in top 10 at least once.

The main objective, of course, wasn't just to be in top 10. It was to show the contradictory philosophy behind antichess. It's not just about giving away your pieces, for how will you be able to give away your remaining pieces?!

Simply said, you need pieces to get rid of your other pieces! That's why many lose their endgames with just a single pawn left on the board.

Now many people here have changed their opinion over the 'shitty-ness' of this opening. Many who had claimed so before have lost to it for times.

Despite this or that opening book claiming that this opening is lost, no one's proven so to me. Maybe professor Watkin can show me that in a correspondence game :).

btw, my main id is townes-paycheck.
@#31
Theoretical lost lines are not necessarily lost when two humans play the game, hence antichess will not be irrelevant after its solution, just like gomoku and connect 4. People even play War even if there is no real gameplay at all..

By the way, I'm one of the online boosters of Prof. Watkins' research though I have no contact with him at all. I'm very interested in the solution.

P.S. I have been following his page almost daily for months but recently there is little progress on the last line...
News:
Watkins updated his work again today. Another line solved. The problem is the remaining line which is still +2
News:
Watkins has made new progress..though I worry about the hardest lines.
Is very intresting to see who computer (human is very defecult to memorised all this move) can win on every black answer. Anyway the computer takes too many years to sloved the full line, so is very hard to rememder all line anyway. But games looks like cheackers or skor 4 or 5 in a raw is still fun from human.

This is no real game from my, is an exelent puzzle!
#36 I guess you are not Dr. Watkins himself..computers can not win every line for now..but close. I believe solution of antichess as a white win is just a matter of time and the only restriction Dr. Watkins still has may be basically computing power.

Checkers is still interesting for humans, but not humans with an opening book as long as the full solution of checkers so that he/she never lose. Gomoku can still be played but not with an opening book as long as its solution as a forced black win. Maharajah and Sepoys is still interesting if white does not know the full solution....though the solution is simple enough for humans to remember hence the game is no longer interesting in general.
White loses more than it wins

12 of whites openings has been proven lost, used to be 8, recently its been confirmed that h3, b3, f3 and b4 are also lost

Although that doesnt mean much for humans, considering, some of the strongest engines on FICS still open with f3 and win more often than it loses against players like me and joddle http://www.ficsgames.org/cgi-bin/show.cgi?ID=362134309

I believe the only opening that is proven nearly lost for black is e3 with the exception of b6 response.

My own study of Nh3 has shown a slight advantage for white in most responses, however nh3 is one of those openings like e3 that has many possible responses, some of them i see to be lost at a certain point. Each opening and Response has a certain weak square/piece that could eventually lead to its loss, when it comes to e3, black usually ends up with this type of weakness or threat, often the bishop at c8 being the root of its demise.

however there is also the case that each response in itself has many branches ergo mcs "move candidates" lets take for example

1. Nh3 g5 2. Nxg5 Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bf6 exf6 6. Rg1 Rxh2 7. g3 Rxf2 8. Kxf2 f5 9. e4 fxe4 10. Ba6 Nxa6 11. Qg4

This response is lost for white, and the cause of it would be the rook on A1, as i mentioned most variations have weak squares, or better put Doomed pieces.

however as i mentioned, each response for black have its own branches "optional moves" in this case we explored one of the branches of (Nh3, g5, nxg5, bg7) namely (1. Nh3 g5 2. Nxg5 Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bf6 exf6 6. Rg1) - a much stronger branch would be (1. Nh3 g5 2. Nxg5 Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bf6 exf6 6. h3, rxh3, gxh3) in which case the pawn at f6 proves to be a weakness for black. Which is currently what im studying.

So to conclude, and as you ca see, its taken me over 2 years of extensive work to Nearly master 1 opening, "nearly still a good distance away from completely" imagine having to master all the 12 openings, heck why not all 20 even if several of them are lost. We are only humans. The solution of anti may decrease the number of optional moves, but it would certainly not affect the level of competition between black and white, as whichever color wins, wins only by the slightest margin, which would nearly be impossible for a human to memorize.

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