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Psoitional chess

What are some positional concepts one should follow?(like avoidibg douböed pawns)
Here are some examples:

* knight outposts
* keep your pawn structure healthy and in one (not many islands)
* rooks on open files
* bishops on long open diagonals
* king safe
* queen centralized
* no backwards pawns
* pawn chain pointing in direction of attack
* usually retake pawns towards the center
* centralized pieces
* no weak square complex
@Carlsunmagnes1816 said in #1:
> What are some positional concepts one should follow?(like avoidibg douböed pawns)

Irving, C. 1998. Logical chess. Faber & Faber: London. pp 256.
@CheerUpChess-Youtube said in #2:
> Here are some examples:
>
> * knight outposts
> * keep your pawn structure healthy and in one (not many islands)
> * rooks on open files
> * bishops on long open diagonals
> * king safe
> * queen centralized
> * no backwards pawns
> * pawn chain pointing in direction of attack
> * usually retake pawns towards the center
> * centralized pieces
> * no weak square complex

I'm amazed of how much effort you put into this. That's a really nice list.
Still, such a list doesn't really tell you how to do any of those things. ;)
The idea and the concrete move are strongly connected if the concrete move that uses the idea with succes dind't exist the idea have no application in the position because din'd exist of its presence is purely theorical.

Pick a bunch of games of a good player and view all his games. Or pick a chess opening tabiya and filter 100 games with chessbase or your prefered app and view all the games and the positional knowledge simply start to enter in your brain (likely slowly but surely).

Good Work!
I suggest the following paper, which has a very detailed classification of concepts (positional as well as other).

Hans Berliner, Danny Kopec and Ed Northam (1990) A Taxonomy of Concepts for Evaluating Chess Strength www.sci.brooklyn.cuny.edu/~kopec/Publications/Publications/O_20_C.pdf

Hans Berliner was a correspondence chess world champion and a computer science professor en.wikipedia.org/wiki/Hans_Berliner. Berliner had tried to "prove" that 1. d4 is the best, although he did admit that the analysis was incomplete.

Danny Kopec was an international master and a computer science professor en.wikipedia.org/wiki/Danny_Kopec. They were involved in some early work in AI in the 1980s. Kopec also had a collection of test positions for computer programs. These tests, known as Bratko-Kopec tests, were widely used. Kopec has a few other books that are quite interesting. In particular, his book Master Chess: A Course in 21 Lessons (1985), is quite nice; under 200 pages and covers all phases of the game.

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