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LiChess Training improvement ideas

Okay quick summary:

Here are some people which are willing to work on the "Tag Project"

The overall Opinion seems to be that the puzzles should not tagged by the crowd but by some "experts".

I say before we start tagging every puzzle we really should talk to the admins so we don't work 3 months tagging everything for nothing because there is a better solution.

Since this could become a huge project we should create a Team with the goal to produce all reasonable tags.
After doing so we should get in contact with the admins and hear their opinion on the topic in case they need more we already have a team structure and can easily go from there.

I will write everyone who posted here a private message to get this team started.
I'm all for having a Team created...on lichess. A lichess team which thereby gives people access to forums or the like. As I stated in my PM response, while I admire your ambition, I'm not handing my private email over to some random person on the internet that decided to jump into a thread and say "I'm going to take the lead!" If others wish to do so, that's their perogative.
On the subject of training puzzle improvement ideas, I was doing puzzle training today and there doesn't seem to be a way to show the solution when you give up on a puzzle.

Also it seemed like there were a ridiculously huge amount of "smother" type puzzles (I was doing it on medium difficulty). Some more diversity would be a big deal because those don't come up in real games all that much.
"there doesn't seem to be a way to show the solution when you give up on a puzzle"

Yes, there is. Navigate through the solution with the arrows under the board.
@Unihedron thanks, I didn't realize that. Maybe showing the solution when he user clicks 'give up' is more intuitive.
Created google sheet form for puzzle tagging. This is just an experiment, trying to see how this is going, I am also new to google docs scripting and it is interesting to learn this stuff.

I am only displaying 30 puzzles, as displaying more is limited by the google docs limits.

A link to every puzzle is provided so that respondent can see the puzzle with convenience.

To Admin and moderators, I am linking the puzzle of lichess (only 30). If this is against Lichess rule, just delete this post.

The format is something like <Tactics Motif> <(Tactics Category)> using checkboxes so that respondent can do multi-select. The tactics motif are grouped according to Category, like Attack first then Dangerous pawn and so on so that it is easy to find. At the end there is checkbox for "Other" so that if you feel the tactics theme is not on the list you can write it there. I will be able to extract this from the response summary.

You can select Submit if you do not wish to finish and press continue then you will be brought to a page where there is a Submit button for final submission.

In this experiment you can repeat tagging the puzzle, and it will still be counted in the summary. If you want to tag again be sure to tag only those you skipped. I put a limit of 1000 respondents for this link after which responses will no longer be counted/accepted.

Here we go.

docs.google.com/forms/d/1J7S-nwk-qf1tbl5e0X9xl8YuOTCsp6H8cZd1OF-u0jY/viewform
Doing batches of 30 by peer review won't get you very far. I suggest you get together a team of people and allocate batches of 500 (1-500, 501-1000, ...) where one person takes care of about two thousand or so puzzles. You can create a spreadsheet and grant write access to participants, with different sheet pages for each contributor.
"I am only displaying 30 puzzles, as displaying more is limited by the google docs limits."

That is not right, let me correct it. Google docs on sheets has a limit of 256 columns per sheet. So basically I can display around 150 puzzles per link given the number of options and checkboxes currently in the form. In this link I limit it to 30 puzzles.
I wonder if it would make sense to include a half-move for each tag.
0 = initial position, 1 = first move the player has to find, 2 = CPU response, etc.

It's more effort to tag, but easier to understand what the tag creator was thinking (esp. in longer puzzles). But I don't know if this additional information would be of any use in the future.
27,

I am exploring google docs scripting capability. I am not giving up yet. It is the response summary format that is automatically generated by google docs itself is the limiting factor. Perhaps there is a way of extracting the summary in a different format like placing the puzzle in rows instead of columns.

But even if we can go on 150 puzzles per link, this is still not bad.

60000 puzzles / 150 puzzles per link = 400 links.

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